MetaHuman - Face Performance Workflow Tests
Updated: Feb 10, 2022
Initial tests above, and further refinement below.
Raw data from Facegood Tracker/Retargeter on the right.
Keyframe adjusted viseme and additional feature animation pass on the left.
Rendered real-time in #UnrealEngine4.
Once I finalize the workflow I'm hoping to do a step-by-step video to explain the process.
A year ago I would've never thought this was possible to process this level of quality and fidelity on a personal project. Not to mention how fast and quick workflows are once you've got the hang of it.
The #democratization of #virtualproduction techniques is a truly amazing thing.
And of course, it helps to have access to an amazing performer whose craft can be grafted onto the Metahuman avatar. So excited! I can't wait to share this project once it's complete.